Sprinta - Website
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Inside the Build
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Client:
Sprinta
Role:
Front End Development
Year:
2025

Why This Exists
Sprinta introduces a different way to think about running.
Instead of focusing only on distance and time, the app adds a layer of territory and competition. Every run contributes to something bigger, where users can explore, compete, and gradually take over areas.
The website was built to make this idea easy to understand from the start, without overexplaining it.
Behind the Build
I designed and built the entire website from scratch using Framer, focusing on how to present a concept that isnât immediately obvious.
The main challenge was clarity. The idea of âcapturing territoryâ through movement can feel abstract at first, so the experience needed to make it feel natural and easy to grasp.
The structure was designed to guide users step by step, introducing the concept in a simple and visual way. Instead of relying on long explanations, the focus was on making the product understandable through layout, flow, and interaction.
Motion was used carefully to reinforce the idea of movement and progression, without getting in the way of usability.
What Makes It Work
Clear explanation of the core concept without overcomplication
Structured flow that builds understanding progressively
Visual language connected to movement and progression
Subtle motion and interactions to support the experience
Clean and focused layout
Fast and responsive across devices
Strong connection between product idea and presentation
The Stack
Designing
Figma
Illustrator
PhotoShop
Building
Framer
JavaScript
TypeScript
React
Motion
Gemini
Google AI Studio
Lottie
Deploy
Vercel
Oracle Cloud
Workflow
Cursor
Claude Code



